
Story
The heros have been defeated. The wizards of light are dead. Only darkness remains. All that is retained within the world belongs to its shadows; hatred and resentment for their own kind fester in lieu of a common good to fight against. All who reside here wish to be the Ruler of the Dark. But, alas, there may be but one who reigns supreme over all manner of nightly frights.
Gameplay
You are a necromancer. Others of your kind are trying to take you down! They wish you removed from the prospects for Ruler of the Darkness! Command your summoned units to the other side of the board and defeat their necromancer before they defeat yours! Fight your way through enemy mobs by attacking and sacrificing both your units and theirs! BUT! Be warned! For death is not necessarily the end!
About
Made for Jamsepticeye (2025)!
Note: Our original game jam submission can be found, for FREE, on the itch page as the download demo option: "Papermancer.exe (Jam Submission)" and is available for Windows only. The other options will receive regular patches & updates!
A very special thank you to Ducky Dev & Jacksepticeye for hosting! We had a lot of fun! ♥️
General Details
- Price: $4.99 USD
- Platform: Desktop & Mobile
- Genre: Turn Based Strategy, Adventure, Spooky, Cute
- Canon to Zivraye's Universe: No
- In-App Purchases: No
- Ads: No
Minimum System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows, Linux, Android (API 25+)
- Processor: 2 core CPU @ 2.7 GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 970
- Network: Not Required
- Storage: 2 GB available space
Recommended System Requirements
- Processor: 6 core CPU @ 3.0 GHz
- Graphics: GeForce RTX 2060
Special Requirements
- Vulkan Supported GPU Required
v 1.2.0:
- Added change log in-game when clicking version number at main menu
- Added magnifying feature. Click and hold grid to show magnifying view
- Added "Confirm Move" option. When enabled asks "Move Here?" with "yes" & "no" options when a tile is selected for movement
- Added splash SFX when Mermaid uses Waterskin ability
- Water is now an animated tile
- Fixed tombstone positioning
- Fixed some menu spacings
- Fixed pathing issues for move actions of 2+ energy at a time
v 1.1.0:
- Added Ogre ability: "Puny Unit"
- A single move action now extends to the maximum tiles remaining that energy allows
- Slight rework to menus for upcoming mobile releases
- Changed Editor "Play" button to "Test"
- Fixed Editor Tile Selection Screen saying "Unit" instead of "Tile" in a few places
- Fixed single player mirror match immediately going to main menu when game finished
- Fixed xp/prestige in pause not updating at end of matches
- Fixed positioning of xp/prestige on all menus
- Update image assets
v 1.0.0:
- Added prestige gauge & prestige up animation
- Added Mermaid ability to swim through water without additional energy cost
- Added Mermaid swim animation
- Update image assets
v 0.9.0
- Game Jam Release

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@zivrayestarr
